What is Babylon.js?
A JavaScript framework for creating game engines and 3D rendering applications, with web-based deployment and support for modern web standards like WebXR.
Babylon.js pricing
We don't have Babylon.js's full plan breakdown yet (its pricing page resisted automated reading). Here's what we could confirm. Always check live pricing for exact numbers.
What Babylon.js does
The capabilities that matter for ar vr development, normalised so it lines up with every alternative. “-” means we haven't confirmed it, not that it's missing.
- World tracking slam
- -
- Plane image detection
- -
- Face body tracking
- -
- Hand eye tracking
- -
- Spatial mapping occlusion
- -
- Persistent cloud anchors vps
- -
- Openxr conformant
- -
- Webxr support
- ✓
- Engine type
- Full game engine
- Authoring model
- Code SDK
- Open source
- ✓
- Multiplayer shared ar
- -
- Pricing model
- Open source
Platform & deployment
Independently observed- Web
- Cloud / SaaS
- Self-hosted
Security & compliance
Known vulnerabilities: 0 (0 in the last 12 months) sourcea count reflects scale & disclosure, not quality
Babylon.js FAQ
Common questions about Babylon.js, answered from independent, dated evidence.
What is Babylon.js?
A web-based 3D rendering engine that enables developers to build immersive, interactive applications with support for physics, animation, particle effects, and advanced rendering capabilities. It is freely available, fully open-source, and designed to simplify complex 3D web development. It is indexed under AR VR Development.
Source: https://www.babylonjs.com
Is Babylon.js free to use?
Babylon.js is open source, so it can be self-hosted and used at no licence cost. It is released under the Apache-2.0 licence. Pricing changes often, so verify at source before relying on it.
Source: https://www.babylonjs.com
What platforms does Babylon.js support?
We have confirmed browser-based access to Babylon.js. That is the extent of what we could verify from public sources, so it may well offer desktop or mobile clients we have not indexed.
Source: https://www.babylonjs.com
Is Babylon.js open source?
Yes. Babylon.js is published under the Apache-2.0 licence, a permissive licence that generally allows commercial use and modification. Licence terms can change between releases, so verify against the repository for the version you intend to use.
Babylon.js alternatives
Other ar vr development we track, ranked by the same independent score.
Compare Babylon.js
Side by side against other ar vr development, attribute by attribute, with a source on every value.
The vioscaleAI score: one lens on the evidence
Not user reviews and not a paid placement: a confidence-weighted blend of the independent signals below (adoption, activity, security posture, and more), which you can sort and re-weight yourself. Vendors can correct their listing but can never move their rank, and stars are weighted low as a vanity metric. It is one way to read the evidence for Babylon.js, not the verdict.
| Signal | Score | Weight | Contribution | Evidence |
|---|---|---|---|---|
| Development activity | 62 | 0.12 | 7.4 | ✓ |
| Release cadence | 98 | 0.07 | 6.6 | ✓ |
| Dependent projects | 50 | 0.08 | 4.0 | ✓ |
| Capabilities | 46 | 0.08 | 3.8 | ✓ |
| Stars | 83 | 0.03 | 2.8 | ✓ |
| Integrations | 0 | 0.05 | 0.0 | - |
| Security posture | 0 | 0.09 | 0.0 | - |
| Package downloads | 0 | 0.17 | 0.0 | - |
| Security score | 0 | 0.05 | 0.0 | - |
| Developer Q&A activity | 0 | 0.08 | 0.0 | - |
Computed . Re-weight it by intent, or see the full method.
All data & sourcesshow ↓
Every value we hold, with its source, retrieval date, and confidence. This is the evidence behind the score: don't trust it, verify it.
Activity
| Attribute | Value | Evidence |
|---|---|---|
| Commits last 30d | 90 | mediumsource · 2026-10-13 · 65% |
Adoption
Content
| Attribute | Value | Evidence |
|---|---|---|
| Faq | 4 items | mediumsource · 2026-09-10 · 69% |
Features
| Attribute | Value | Evidence |
|---|---|---|
| Capabilities | Engine type: full_game_engine · Open source: Yes · Pricing model: open_source · Webxr support: Yes · Authoring model: code_sdk | mediumsource · 2026-09-11 · 60% |
Language
| Attribute | Value | Evidence |
|---|---|---|
| Primary | TypeScript | highsource · 2026-10-13 · 90% |
License
| Attribute | Value | Evidence |
|---|---|---|
| Spdx | Apache-2.0 | highsource · 2026-10-13 · 95% |
Pricing
Release
Security
| Attribute | Value | Evidence |
|---|---|---|
| Vulnerabilities | Count: 0 · Source: https://advisories.ecosyste.ms/api/v1/advisories?ecosystem=npm&package_name=babylonjs&per_page=100 · Last 12m: 0 | highsource · 2026-08-26 · 90% |
Is Babylon.js the right choice for you?
Tell us the job, the constraints and what you weigh most, and we will rank Babylon.js against the rest of the ar vr development we index, using the same dated evidence weighted your way.
Free to run, no account needed to start. How the evaluation works
Is this your product?
This profile was built from public sources without asking you. You can take the badge below and use it anywhere, and you can claim the profile to correct anything we got wrong. Both are free, and neither moves Babylon.js up or down: nobody can buy rank here, including you.
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