# CryEngine vs LibGDX

| Attribute | CryEngine | LibGDX |
|---|---|---|
| **Vioscale score** | 71.5 (25% (low)) | 42.1 (28% (low)) |
| activity.commits_last_30d | - | 6 |
| adoption.dependent_repos | - | 7,298 |
| adoption.github_stars | - | 25,337 |
| deployment.options | `{"self_hosted":true}` | - |
| description.long | A game development kit featuring real-time lighting simulation, physics engine, animation tools, and support for PC, console, and VR platforms. Available free with a royalty model: keep 100% of revenue up to $5K annually per project, then 5% on additional revenue. | A game development framework written in Java that enables developers to create games for desktop, mobile, and web platforms using a single codebase. The framework prioritizes developer control and performance through careful API design. |
| integrations.count | 3 | 11 |
| integrations.list | `[{"name":"Mixamo"},{"name":"Poly Haven"},{"name":"GitHub"}]` | `[{"name":"Google Play Games"},{"name":"Apple Game Center"},{"name":"Firebase"},{"name":"Steamworks"},{"name":"gameanalytics"},{"name":"Facebook Graph API"},{"name":"AdMob"},{"name":"Box2D"},{"name":"Bullet Physics"},{"name":"KryoNet"},{"name":"Netty"}]` |
| language.primary | - | Java |
| license.spdx | - | Apache-2.0 |
| platform.support | - | `{"ios":true,"mac":true,"web":true,"linux":true,"android":true,"windows":true}` |
| pricing | `{"type":"free","plans":[{"free":true,"name":"Free","summary":"Free with 5% royalty after first $5K annual revenue per project","features":["Real-time global illumination","Physics simulation","Animation systems","Sandbox editor","Multi-platform export","Source code access"],"components":[{"of":"revenue","kind":"percentage","plus":null,"rate":5}],"description":"Free to download and use for development","contactSales":false}],"summary":"Free with 5% revenue share after first $5K annual revenue per project","freeTier":true,"sourceUrl":"https://www.cryengine.com","retrievedAt":"2026-08-19T13:13:48.975Z"}` | `{"type":"open_source","freeTier":true,"sourceUrl":"https://libgdx.com","retrievedAt":"2026-08-20T12:16:42.906Z"}` |
| pricing.free_tier | yes | yes |
| pricing.model | free | open_source |
| pricing.price_level | free | free |
| pricing.transparent | yes | - |
| release.cadence_days | - | 124 |
| release.history | - | `[{"url":"https://github.com/libgdx/libgdx/releases/tag/1.14.2","date":"2026-06-05T08:18:26Z","type":"stable","version":"1.14.2"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.14.1","date":"2026-05-18T21:52:57Z","type":"stable","version":"1.14.1"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.14.0","date":"2025-10-19T16:39:50Z","type":"stable","version":"1.14.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.13.5","date":"2025-05-13T08:29:59Z","type":"stable","version":"1.13.5"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.13.1","date":"2025-01-08T08:19:58Z","type":"stable","version":"1.13.1"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.13.0","date":"2024-10-17T01:14:46Z","type":"stable","version":"1.13.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.12.1","date":"2023-11-02T21:05:51Z","type":"stable","version":"1.12.1"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.12.0","date":"2023-07-02T18:52:43Z","type":"stable","version":"1.12.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.11.0","date":"2022-05-11T19:12:40Z","type":"stable","version":"1.11.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/gdx-parent-1.10.0","date":"2021-04-18T20:50:29Z","type":"stable","version":"gdx-parent-1.10.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/gdx-parent-1.9.14","date":"2021-02-01T22:11:38Z","type":"stable","version":"gdx-parent-1.9.14"},{"url":"https://github.com/libgdx/libgdx/releases/tag/gdx-parent-1.9.13","date":"2021-01-01T20:11:37Z","type":"stable","version":"gdx-parent-1.9.13"},{"url":"https://github.com/libgdx/libgdx/releases/tag/gdx-parent-1.9.12","date":"2020-10-31T18:03:08Z","type":"stable","version":"gdx-parent-1.9.12"},{"url":"https://github.com/libgdx/libgdx/releases/tag/gdx-parent-1.9.11","date":"2020-07-22T06:01:35Z","type":"stable","version":"gdx-parent-1.9.11"},{"url":"https://github.com/libgdx/libgdx/releases/tag/1.0.0","date":"2014-04-20T18:57:47Z","type":"stable","version":"1.0.0"},{"url":"https://github.com/libgdx/libgdx/releases/tag/0.9.9-xamarin","date":"2013-11-03T13:00:09Z","type":"stable","version":"0.9.9-xamarin"},{"url":"https://github.com/libgdx/libgdx/releases/tag/0.9.8","date":"2013-09-14T19:18:44Z","type":"stable","version":"0.9.8"}]` |
| security.scorecard | - | 5 |
| security.vulnerabilities | - | `{"count":0,"source":"https://advisories.ecosyste.ms/api/v1/advisories?ecosystem=maven&package_name=com.badlogicgames.gdx%3Agdx&per_page=100","last_12m":0,"max_severity":null}` |

## Capabilities (Game Engines)

| Capability | CryEngine | LibGDX |
|---|:--:|:--:|
| **Capabilities** |  |  |
| Visual scripting | - | - |
| Built in multiplayer networking | - | - |
| Console export support | - | - |
| Mobile export | - | - |
| Web export | - | - |
| Xr vr ar support | - | - |
| Asset marketplace | - | - |
| Ray tracing support | - | - |

*Source: Vioscale. Generated 2026-09-01T16:48:01.607Z. "-" = undocumented, not absent.*
