# Anime.js vs Rive

| Attribute | Anime.js | Rive |
|---|---|---|
| **vioscaleAI score** | 52.8 (19% (low)) | 53.7 (58% (medium)) |
| adoption.dependent_repos | 7,272 | - |
| adoption.github_stars | 72,729 | - |
| content.faq | `[{"answer":"An open-source JavaScript animation library that provides tools for creating web animations with support for SVG morphing, timeline orchestration, scroll-based animation triggers, and transform effects. It is indexed under Animation Tools.","source":"https://animejs.com/","question":"What is Anime.js?","confidence":0.6},{"answer":"Anime.js is open source, so it can be self-hosted and used at no licence cost. It is released under the MIT licence. Pricing changes often, so verify at source before relying on it.","source":"https://animejs.com/","question":"Is Anime.js free to use?","confidence":0.6},{"answer":"We have confirmed browser-based access to Anime.js. That is the extent of what we could verify from public sources, so it may well offer desktop or mobile clients we have not indexed.","source":"https://animejs.com/","question":"What platforms does Anime.js support?","confidence":0.6},{"answer":"Yes. Anime.js is published under the MIT licence, a permissive licence that generally allows commercial use and modification. Licence terms can change between releases, so verify against the repository for the version you intend to use.","source":"https://github.com/juliangarnier/anime","question":"Is Anime.js open source?","confidence":0.95}]` | `[{"answer":"An interactive design and animation platform where designers and developers create, animate, and code interactive experiences in a unified editor. The tool exports to web, iOS, Android, and game engines like Unity and Unreal through open-source runtimes that run graphics natively across platforms. It is indexed under Animation Tools.","source":"https://rive.app/blog/beta-pricing","question":"What is Rive?","confidence":0.6},{"answer":"Rive offers a free tier, so you can start without paying. Paid plans start at $9 per month. Pricing changes often, so verify at source before relying on it.","source":"https://rive.app/blog/beta-pricing","question":"Is Rive free?","confidence":0.6},{"answer":"Rive supports the web, macOS, iOS, Android and a command-line interface. Platforms we have not confirmed are simply not listed here rather than ruled out.","source":"https://rive.app/blog/beta-pricing","question":"What platforms does Rive support?","confidence":0.6},{"answer":"We have only confirmed a cloud / SaaS deployment for Rive, so it appears to be vendor-hosted. If a self-hosted option exists we have not found it documented publicly.","source":"https://rive.app/blog/beta-pricing","question":"Can Rive be self-hosted?","confidence":0.6},{"answer":"We have confirmed 14 integrations for Rive, including Framer, Webflow, Wix Studio, Play, Mendix, React, Flutter and Defold, plus 6 more. This is what we could verify from public sources, so the vendor may support others we have not indexed.","source":"https://rive.app/blog/beta-pricing","question":"What does Rive integrate with?","confidence":0.6},{"answer":"We have independently confirmed SOC 2 for Rive. Certifications we do not list are ones we have not been able to verify from public sources, which is not the same as Rive not holding them. Always confirm compliance directly before you rely on it.","source":"https://rive.app/pricing","question":"What security certifications does Rive have?","confidence":0.6},{"answer":"Rive is available worldwide. The vendor is headquartered in the United States.","source":"https://rive.app/blog/beta-pricing","question":"Where is Rive available?","confidence":0.75}]` |
| deployment.options | - | `{"cloud":true}` |
| description.long | An open-source JavaScript animation library that provides tools for creating web animations with support for SVG morphing, timeline orchestration, scroll-based animation triggers, and transform effects. | An interactive design and animation platform where designers and developers create, animate, and code interactive experiences in a unified editor. The tool exports to web, iOS, Android, and game engines like Unity and Unreal through open-source runtimes that run graphics natively across platforms. |
| features.capabilities | `{"pricing_model":"free_open_source","deployment_model":"code_rendering_framework","javascript_actionscript_timeline_scripting":true}` | `{"pricing_model":"flat_monthly_subscription","deployment_model":"cloud_web_app","architecture_model":"managed_cloud_saas","compositing_paradigm":"layer_based_timeline","vector_shape_morphing_and_rigging":true,"vector_brush_and_bezier_manipulation":true,"bitmap_raster_layer_import_and_tracing":true,"lottie_json_or_rive_web_animation_export":true,"json_state_machine_web_export_lottie_rive":true,"javascript_actionscript_timeline_scripting":true,"react_vue_ios_android_native_playback_sdks":true,"skeletal_puppet_rigging_inverse_kinematics":true}` |
| integrations.count | - | 12 |
| integrations.list | - | `[{"name":"Framer"},{"name":"Webflow"},{"name":"Wix Studio"},{"name":"Play"},{"name":"Mendix"},{"name":"React"},{"name":"React Native"},{"name":"Flutter"},{"name":"Defold"},{"name":"Unity"},{"name":"Unreal"},{"name":"Google Fonts"},{"name":"Lottie"},{"name":"Flare"},{"name":"Figma","native":false,"category":"design","direction":"inbound"},{"name":"Unreal Engine","native":false,"category":"game_engine","direction":"outbound"}]` |
| language.primary | JavaScript | - |
| license.spdx | MIT | - |
| market.availability | - | `{"hqCountry":"US","primaryMarkets":[],"availabilityScope":"global","availableCountries":[],"notAvailableCountries":[]}` |
| platform.support | `{"web":true}` | `{"cli":true,"ios":true,"mac":true,"web":true,"android":true}` |
| pricing | `{"type":"open_source","summary":"100% free and open-source","freeTier":true,"sourceUrl":"https://animejs.com/","retrievedAt":"2026-09-08T13:39:05.405Z"}` | `{"type":"subscription","plans":[{"free":true,"name":"Free","summary":"Free plan with 3-file limit","features":["3 files maximum","30 days revision history"],"description":"Limited files and revision history","contactSales":false,"includedLimits":{"files":"3","revision_history_days":"30"}},{"free":false,"name":"Studio","summary":"From $9/mo (early adopter pricing available for annual billing)","features":["Unlimited files","Unlimited revision history","Multi-user workspace"],"components":[{"kind":"fixed","amount":9,"period":"month","currency":"USD"}],"description":"Unlimited files and revision history with multi-user collaboration","contactSales":false,"includedLimits":{"files":"unlimited","revision_history_days":"unlimited"}}],"summary":"Free tier (3 files). Studio plan from $9/mo with early adopter discount.","currency":"USD","freeTier":true,"sourceUrl":"https://rive.app/blog/beta-pricing","retrievedAt":"2026-09-04T18:01:31.407Z","startingPrice":{"amount":9,"period":"month","currency":"USD"},"billingPeriods":["month","year"]}` |
| pricing.free_tier | yes | yes |
| pricing.model | open_source | freemium |
| pricing.price_level | free | low |
| pricing.starting_price | - | `{"amount":9,"currency":"USD"}` |
| pricing.transparent | yes | no |
| release.cadence_days | 6 | - |
| release.history | `[{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.5.0","date":"2026-06-22T14:57:08Z","type":"stable","version":"v4.5.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.4.1","date":"2026-04-30T07:05:22Z","type":"stable","version":"v4.4.1"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.4.0","date":"2026-04-29T16:20:15Z","type":"stable","version":"v4.4.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.6","date":"2026-02-13T17:19:34Z","type":"stable","version":"v4.3.6"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.5","date":"2026-01-25T09:07:37Z","type":"stable","version":"v4.3.5"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.4","date":"2026-01-23T16:43:28Z","type":"stable","version":"v4.3.4"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.3","date":"2026-01-22T18:42:59Z","type":"stable","version":"v4.3.3"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.2","date":"2026-01-22T18:41:02Z","type":"stable","version":"v4.3.2"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.1","date":"2026-01-21T14:09:42Z","type":"stable","version":"v4.3.1"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.3.0","date":"2026-01-20T14:43:39Z","type":"stable","version":"v4.3.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.2.2","date":"2025-10-07T07:30:19Z","type":"stable","version":"v4.2.2"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.2.1","date":"2025-10-05T17:57:02Z","type":"stable","version":"v4.2.1"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.2.0","date":"2025-09-29T15:42:27Z","type":"stable","version":"v4.2.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.1.4","date":"2025-09-22T17:08:56Z","type":"stable","version":"v4.1.4"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.2.0-beta.0","date":"2025-08-26T16:18:46Z","type":"prerelease","version":"v4.2.0-beta.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.1.3","date":"2025-08-12T10:05:42Z","type":"stable","version":"v4.1.3"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.1.2","date":"2025-07-27T21:16:18Z","type":"stable","version":"v4.1.2"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.1.1","date":"2025-07-24T14:12:44Z","type":"stable","version":"v4.1.1"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.1.0","date":"2025-07-23T18:03:06Z","type":"stable","version":"v4.1.0"},{"url":"https://github.com/juliangarnier/anime/releases/tag/v4.0.2","date":"2025-04-24T09:25:23Z","type":"stable","version":"v4.0.2"}]` | - |
| security.scorecard | 2.6 | - |
| security.soc2 | - | yes |
| security.vulnerabilities | `{"count":0,"source":"https://advisories.ecosyste.ms/api/v1/advisories?ecosystem=npm&package_name=animejs&per_page=100","last_12m":0,"max_severity":null}` | - |

## Capabilities (Animation Tools)

| Capability | Anime.js | Rive |
|---|:--:|:--:|
| **Capabilities** |  |  |
| Deployment model | Code rendering framework | Cloud web app |
| Skeletal puppet rigging inverse kinematics | - | ✓ |
| Frame by frame cel drawing engine | - | - |
| Json state machine web export lottie rive | - | ✓ |
| Automated audio lip sync matching | - | - |
| Vector brush and bezier manipulation | - | ✓ |
| Bitmap raster layer import and tracing | - | ✓ |
| Javascript actionscript timeline scripting | ✓ | ✓ |
| 3d camera depth and parallax layering | - | - |
| React vue ios android native playback sdks | - | ✓ |
| SOC2 type ii | - | - |
| ISO 27001 | - | - |
| Pricing model | Free open source | Flat monthly subscription |

*Source: vioscaleAI. Generated 2026-09-11T23:37:46.930Z. "-" = undocumented, not absent.*
