# 3DCoat vs ZBrush

| Attribute | 3DCoat | ZBrush |
|---|---|---|
| **Vioscale score** | 39.4 (25% (low)) | 5.6 (15% (low)) |
| description.long | 3DCoat is a comprehensive 3D art software that handles the complete asset creation pipeline including digital sculpting, retopology, UV mapping, and PBR texture painting. It enables artists to transform 3D concepts into production-ready models with integrated sculpting, rendering, and texturing capabilities. | A three-dimensional modeling and sculpting application that enables artists to shape digital geometry using brush-based tools, similar to working with physical clay. It integrates with industry-standard software like Maya, 3ds Max, and Substance Painter for streamlined workflows. |
| integrations.count | 3 | 3 |
| integrations.list | `[{"name":"Photoshop"},{"name":"Renderman"},{"name":"various 3D software via Applinks"}]` | `[{"name":"Substance Painter"},{"name":"Maya"},{"name":"3ds Max"}]` |
| market.availability | `{"primaryMarkets":[],"availabilityScope":"global","availableCountries":[],"notAvailableCountries":[]}` | `{"hqCountry":"DE","primaryMarkets":[],"availabilityScope":"global","availableCountries":[],"notAvailableCountries":[]}` |
| platform.support | `{"mac":true,"linux":true,"windows":true}` | `{"ios":true,"windows":true}` |
| pricing | `{"type":"hybrid","summary":"30-day free trial. Free learning mode after trial (non-commercial, with limitations). Commercial license pricing not disclosed.","currency":"USD","freeTier":true,"sourceUrl":"https://3dcoat.com","retrievedAt":"2026-08-17T21:31:41.445Z","freeTrialDays":30}` | `{"type":"subscription","summary":"Subscription-based with trial available","freeTier":false,"sourceUrl":"https://www.maxon.net/zbrush","retrievedAt":"2026-08-18T12:24:22.326Z"}` |
| pricing.free_tier | yes | no |
| pricing.model | freemium | commercial |
| pricing.price_level | low | unknown |
| pricing.transparent | no | no |
| security.gdpr | yes | yes |

## Capabilities (3d Modeling)

| Capability | 3DCoat | ZBrush |
|---|:--:|:--:|
| **Capabilities** |  |  |
| Deployment model | - | - |
| Polygonal box mesh modeling | - | - |
| Digital clay brush sculpting | - | - |
| Procedural node based generation | - | - |
| Skeletal rigging and inverse kinematics ik | - | - |
| Nurbs and spline based modeling | - | - |
| Uv mapping and texture unwrapping | - | - |
| Native CPU GPU raytraced render engine | - | - |
| Game engine export fbx obj gltf | - | - |
| Motion graphics and cloner effectors | - | - |
| SOC2 type ii | - | - |
| ISO 27001 | - | - |
| Pricing model | - | - |

*Source: Vioscale. Generated 2026-09-01T17:27:48.536Z. "-" = undocumented, not absent.*
