# Rive vs Spine

**Leader by vioscaleAI score:** Rive

| Attribute | Rive | Spine |
|---|---|---|
| **vioscaleAI score** | 53.7 (55% (medium)) | 45.8 (39% (low)) |
| content.faq | `[{"answer":"An interactive design and animation platform where designers and developers create, animate, and code interactive experiences in a unified editor. The tool exports to web, iOS, Android, and game engines like Unity and Unreal through open-source runtimes that run graphics natively across platforms. It is indexed under Animation Tools.","source":"https://rive.app/blog/beta-pricing","question":"What is Rive?","confidence":0.6},{"answer":"Rive offers a free tier, so you can start without paying. Paid plans start at $9 per month. Pricing changes often, so verify at source before relying on it.","source":"https://rive.app/blog/beta-pricing","question":"Is Rive free?","confidence":0.6},{"answer":"Rive supports the web, macOS, iOS, Android and a command-line interface. Platforms we have not confirmed are simply not listed here rather than ruled out.","source":"https://rive.app/blog/beta-pricing","question":"What platforms does Rive support?","confidence":0.6},{"answer":"We have only confirmed a cloud / SaaS deployment for Rive, so it appears to be vendor-hosted. If a self-hosted option exists we have not found it documented publicly.","source":"https://rive.app/blog/beta-pricing","question":"Can Rive be self-hosted?","confidence":0.6},{"answer":"We have confirmed 14 integrations for Rive, including Framer, Webflow, Wix Studio, Play, Mendix, React, Flutter and Defold, plus 6 more. This is what we could verify from public sources, so the vendor may support others we have not indexed.","source":"https://rive.app/blog/beta-pricing","question":"What does Rive integrate with?","confidence":0.6},{"answer":"We have independently confirmed SOC 2 for Rive. Certifications we do not list are ones we have not been able to verify from public sources, which is not the same as Rive not holding them. Always confirm compliance directly before you rely on it.","source":"https://rive.app/pricing","question":"What security certifications does Rive have?","confidence":0.6},{"answer":"Rive is available worldwide. The vendor is headquartered in the United States.","source":"https://rive.app/blog/beta-pricing","question":"Where is Rive available?","confidence":0.75}]` | `[{"answer":"A desktop application where game developers design character movements by defining articulated control points and refining timing and deformation, then export the animation data for use in game engines. It is indexed under Animation Tools.","source":"http://esotericsoftware.com","question":"What is Spine?","confidence":0.6},{"answer":"Spine offers a free tier, so you can start without paying. Paid plans are also available: Spine Essential, Spine Professional, Spine Enterprise and Spine Education. Pricing changes often, so verify at source before relying on it.","source":"http://esotericsoftware.com","question":"Is Spine free?","confidence":0.6},{"answer":"Spine supports the web, Windows, macOS and Linux. Platforms we have not confirmed are simply not listed here rather than ruled out.","source":"http://esotericsoftware.com","question":"What platforms does Spine support?","confidence":0.6},{"answer":"We have only confirmed a cloud / SaaS deployment for Spine, so it appears to be vendor-hosted. If a self-hosted option exists we have not found it documented publicly.","source":"http://esotericsoftware.com","question":"Can Spine be self-hosted?","confidence":0.6},{"answer":"We have confirmed 13 integrations for Spine, including libgdx, Kryo, Unity, Unreal Engine, Godot, Flutter, Phaser and Pixi, plus 5 more. This is what we could verify from public sources, so the vendor may support others we have not indexed.","source":"http://esotericsoftware.com","question":"What does Spine integrate with?","confidence":0.6},{"answer":"Spine is available worldwide. Its primary market is the United States.","source":"http://esotericsoftware.com","question":"Where is Spine available?","confidence":0.5}]` |
| deployment.options | `{"self_hosted":true}` | `{"self_hosted":true}` |
| description.long | An interactive design and animation platform where designers and developers create, animate, and code interactive experiences in a unified editor. The tool exports to web, iOS, Android, and game engines like Unity and Unreal through open-source runtimes that run graphics natively across platforms. | A desktop animation tool for designing 2D skeletal animations with mesh deformation and inverse kinematics, allowing export to game engines and runtime systems. |
| features.capabilities | `{"pricing_model":"flat_monthly_subscription","deployment_model":"cloud_web_app","architecture_model":"managed_cloud_saas","compositing_paradigm":"layer_based_timeline","vector_shape_morphing_and_rigging":true,"vector_brush_and_bezier_manipulation":true,"bitmap_raster_layer_import_and_tracing":true,"lottie_json_or_rive_web_animation_export":true,"json_state_machine_web_export_lottie_rive":true,"javascript_actionscript_timeline_scripting":true,"react_vue_ios_android_native_playback_sdks":true,"skeletal_puppet_rigging_inverse_kinematics":true}` | `{"pricing_model":"one_time_perpetual_license","deployment_model":"native_desktop_app","vector_brush_and_bezier_manipulation":true,"skeletal_puppet_rigging_inverse_kinematics":true}` |
| integrations.count | 12 | 14 |
| integrations.list | `[{"name":"Framer"},{"name":"Webflow"},{"name":"Wix Studio"},{"name":"Play"},{"name":"Mendix"},{"name":"React"},{"name":"React Native"},{"name":"Flutter"},{"name":"Defold"},{"name":"Unity"},{"name":"Unreal"},{"name":"Google Fonts"},{"name":"Lottie"},{"name":"Flare"},{"name":"Figma","native":false,"category":"design","direction":"inbound"},{"name":"Unreal Engine","native":false,"category":"game_engine","direction":"outbound"}]` | `[{"name":"libgdx"},{"name":"Kryo"},{"name":"KryoNet"},{"name":"Unity"},{"name":"Unreal Engine"},{"name":"Godot"},{"name":"Flutter"},{"name":"Phaser"},{"name":"Pixi"},{"name":"Construct 3"},{"name":"WeChat"},{"name":"Android"},{"name":"iOS"},{"name":"WebGL"}]` |
| market.availability | `{"hqCountry":"US","primaryMarkets":[],"availabilityScope":"global","availableCountries":[],"notAvailableCountries":[]}` | `{"primaryMarkets":["US"],"availabilityScope":"global","availableCountries":[],"notAvailableCountries":[]}` |
| platform.support | `{"cli":true,"ios":true,"mac":true,"web":true,"android":true,"windows":true}` | `{"cli":true,"mac":true,"linux":true,"windows":true}` |
| pricing | `{"type":"subscription","plans":[{"free":true,"name":"Free","summary":"Free plan with 3-file limit","features":["3 files maximum","30 days revision history"],"description":"Limited files and revision history","contactSales":false,"includedLimits":{"files":"3","revision_history_days":"30"}},{"free":false,"name":"Studio","summary":"From $9/mo (early adopter pricing available for annual billing)","features":["Unlimited files","Unlimited revision history","Multi-user workspace"],"components":[{"kind":"fixed","amount":9,"period":"month","currency":"USD"}],"description":"Unlimited files and revision history with multi-user collaboration","contactSales":false,"includedLimits":{"files":"unlimited","revision_history_days":"unlimited"}}],"summary":"Free tier (3 files). Studio plan from $9/mo with early adopter discount.","currency":"USD","freeTier":true,"sourceUrl":"https://rive.app/blog/beta-pricing","retrievedAt":"2026-09-04T18:01:31.407Z","startingPrice":{"amount":9,"period":"month","currency":"USD"},"billingPeriods":["month","year"]}` | `{"type":"hybrid","plans":[{"free":false,"name":"Spine Essential","summary":"One-time purchase. Includes all future updates.","minSeats":1,"description":"Perpetual license; includes all future updates. Can be upgraded to Professional for the price difference.","contactSales":false},{"free":false,"name":"Spine Professional","summary":"One-time purchase. Includes all future updates.","minSeats":1,"description":"Perpetual license; includes all future updates. Required if company earnings exceed $500k USD annually.","contactSales":false},{"free":false,"name":"Spine Enterprise","summary":"Annual subscription. Required for companies earning over $500k USD annually.","commitment":"annual","description":"Annual subscription for teams/companies. Allows use of the editor and integration of Spine Runtimes into any number of products.","contactSales":true},{"free":false,"name":"Spine Education","summary":"Educational licensing for institutions.","description":"Provisioned for specific number of computers. Any number of users can use for non-commercial purposes.","contactSales":false},{"free":true,"name":"Spine Trial","summary":"Free trial; read-only.","description":"Free evaluation version for Windows, Mac, and Linux. Cannot save projects; for evaluation only.","contactSales":false}],"summary":"Perpetual licenses for Essential and Professional. Enterprise requires annual renewal. Free trial available. Exact pricing not disclosed on provided pages.","currency":"USD","freeTier":true,"sourceUrl":"http://esotericsoftware.com","retrievedAt":"2026-08-18T12:17:29.017Z"}` |
| pricing.free_tier | yes | yes |
| pricing.model | freemium | freemium |
| pricing.price_level | low | low |
| pricing.starting_price | `{"amount":9,"currency":"USD"}` | - |
| pricing.transparent | no | no |
| security.soc2 | yes | - |

## Capabilities (Animation Tools)

| Capability | Rive | Spine |
|---|:--:|:--:|
| **Capabilities** |  |  |
| Deployment model | Cloud web app | Native desktop app |
| Skeletal puppet rigging inverse kinematics | ✓ | ✓ |
| Frame by frame cel drawing engine | - | - |
| Json state machine web export lottie rive | ✓ | - |
| Automated audio lip sync matching | - | - |
| Vector brush and bezier manipulation | ✓ | ✓ |
| Bitmap raster layer import and tracing | ✓ | - |
| Javascript actionscript timeline scripting | ✓ | - |
| 3d camera depth and parallax layering | - | - |
| React vue ios android native playback sdks | ✓ | - |
| SOC2 type ii | - | - |
| ISO 27001 | - | - |
| Pricing model | Flat monthly subscription | One time perpetual license |

*Source: vioscaleAI. Generated 2026-10-16T16:22:25.707Z. "-" = undocumented, not absent.*
